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Messages 298 - 327 of 1008   Oldest  |  < Older  |  Newer >  |  Newest
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298
My first ED GM had rule like that for Karma. His rule was you could buy any number of Karma you wanted, regardless of your rank in Karma Ritual. Your rank in...
nwoudenberg
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May 5, 2002
8:51 pm
299
... The way I read the official rules is that if a talent is requiring karma and is also a discipline talent you may choose not to spend the required karma. ...
Loony Tunes
tunesloony
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May 6, 2002
4:53 am
300
... karma and ... karma. I too followed this rule in the same way with my group. One of the best examples was the Beastmaster's Claw Shape talent. Because it...
lugnutgm
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May 9, 2002
5:48 pm
301
I'm a new Earthdawn GM so this may be a silly question. How do people play the effect of offensive social talents? This is mostly for things like battle shout...
damion_4242
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May 20, 2002
11:33 pm
302
... Keep in mind that talents are magic. They do what they do because there is power behind those actions. In the above example, if the PC was taunted with...
Rich Tomasso
rtomasso
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May 22, 2002
2:32 pm
303
any EarthDawn gamers in this club in Colorado or Great Lakes, Illinois?...
silverstarofthesky
silverstarof...
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Jun 17, 2002
1:16 am
304
... You might have more luck un the mailing list. Send an email to earthdawn-subscribe@... Quite a lot more members than here; and Jason/LRG...
jacquedeville
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Jun 21, 2002
7:46 pm
305
I was speaking to one of the editors the other day [e-mails] and he said the Earthdawn 2ED 2nd reprint is out any day. So we will have the corrections to the...
ScullysLip
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Jun 29, 2002
7:42 pm
306
Sod the fixes ( fix what?!)! Look at all the Barsive at war stuff! This looks fantastic! And we've been waiting long enough......
spoon_lamp
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Jul 5, 2002
6:36 am
307
Sod the fixes ( fix what?!)! Look at all the Barsaive at war stuff! This looks fantastic! And we've been waiting long enough......
spoon_lamp
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Jul 5, 2002
6:36 am
308
Hello Everyone. What do you think of the change to make mages pay for any spell in lps that they want to learn out side of level advancements....
w_socrates
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Jul 23, 2002
4:47 pm
309
... Hardly necessary. Magicians don't have any great advantage over other disciplines to require slowing down their advancement....
Rich Tomasso
rtomasso
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Jul 23, 2002
9:24 pm
310
How many lp's to what spells? Do you have a table? __________________________________________________ Do You Yahoo!? Yahoo! Health - Feel better, live better ...
Ethan Sparks
bombdiggity10
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Jul 23, 2002
11:18 pm
311
I don't like the changes. It seems that there was an effort to weaken the magic users in 2nd edition. Multiclassing is difficult now. It now costs more...
utb1528
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Jul 24, 2002
2:54 am
312
personally I think spell users in earthdawn have always been too strong and ive been running earthdawn since it started firstly: there is no restrictions on...
vergigorm2000
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Jul 24, 2002
9:40 am
313
The restrictions you mention are precisely what is wrong with those other games. They are not practical. They are "game balance" without explanation....
c_j_howell
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Jul 24, 2002
1:09 pm
314
the restrictions on the other games make sence armour: if restricts the flow of magic Spellcasting: surely creating a flow of magic through your body and ...
vergigorm2000
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Jul 24, 2002
1:29 pm
315
... Any why should there be? ... No, but they are limited to what's in their matrices, which take time to re-attune. ... That's probably part of the long-term...
Rich Tomasso
rtomasso
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Jul 24, 2002
1:46 pm
316
put a spell user in plate mail he dont look like a spell caster as for threads advanced matrix one less to cast option rules for threadweaving an exeptional...
vergigorm2000
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Jul 24, 2002
2:09 pm
317
... Does it matter though? Really? Do you have to look the part? I have never bought into the whole armor restriction business for mages. It adds zero...
c_j_howell
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Jul 24, 2002
2:39 pm
318
... I said "astral" kick-me sign. Spell matricies are clearly visible parts of a mage's pattern. ... And by that circle, the warriors are unstoppable killing...
Rich Tomasso
rtomasso
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Jul 24, 2002
3:10 pm
319
I am the wizard in our group and we are a low to mid range as far as power goes, I think we are all about 5th circle or so, and I am not the most powerful...
snowladd
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Jul 24, 2002
10:38 pm
320
I would be incline to agree with Rich, why sould there be armor rstriction? Fasa built their magic system to avoid having to put restriction in armor, mostly...
andreroy.rm
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Jul 25, 2002
10:07 am
321
1. Getting rid of Acrobatic Strike or changing it? I feel I may want to do something about this talent, especially as it concerns the Warrior discipline. The...
martinward2002
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Jul 25, 2002
1:41 pm
322
Do you get 'annoyed' when players use these options all the frigging time? I know AA has a cost in strain and a +3 step bonus for the opponent's attack, but...
martinward2002
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Jul 25, 2002
1:50 pm
323
Do you have 2nd edition? I don't have my book with me, but I was sure that 2nd edition Acrobatic Strike did not require karma and is not a discipline talent...
c_j_howell
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Jul 25, 2002
1:58 pm
324
On paper mages are always way powerful. But then again all disciplines in there area of specialty are. The thing that LRgames looked at when the added the...
w_socrates
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Jul 25, 2002
2:39 pm
325
One thing I did to limit this was to read the rule that you had to be rushing at your opponite to get the bonus. Eg if you are in melle you can not do it, no...
w_socrates
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Jul 25, 2002
2:42 pm
326
... Then don't allow them in your game. ... We always played it that it was all you could use it for (well, maybe thrown as well). With the strain cost and...
Rich Tomasso
rtomasso
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Jul 25, 2002
3:53 pm
327
Well thanks for the response to my questions. I am playing 1st edition and maybe I will switch to 2nd. So, I made some char sheets (Word format) and I was...
martinward2002
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Jul 25, 2002
11:53 pm
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